package com.badlogic.androidgames.jumper;

import com.badlogic.androidgames.gamedev2d.GameObject;

public class Coin extends GameObject{
	
	public static final float COIN_WIDTH = 0.5f;
	public static final float COIN_HEIGHT = 0.8f;
	public static final int COIN_SCORE = 10;
	float stateTime ;

	public Coin(float x, float y) {
		super(x, y, COIN_WIDTH, COIN_HEIGHT);
		stateTime = 0;
	}

	public void update(float deltaTime){
		stateTime += deltaTime;
	}
	
}
